Publisher presskit: Kitfox Press Kit Directory

Fact Sheet

Early Access release: 2015

1.0 release: 2024

Platforms:

Developer: Freehold

Website: cavesofqud.com

Regular price: USD 19.99

Creators:

Twitter Discord (Official, Curated) Discord (Publisher) Reddit

📧 Contacts: General/Business: i[email protected]

Description

Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through a layer cake of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

Who are you?

Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.

You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

History

Caves of Qud is a project of epic proportions that’s been in development for over fifteen years (since 2007). It began as the science fantasy roguelike dream of co-creators Jason Grinblat and Brian Bucklew, who released the first beta in 2010. In 2015, the game was launched on Steam in Early Access. Since then, it’s accrued a few more contributors who have enriched the project by helping to add visual effects, sounds, an original soundtrack, a new UI, new game systems, new lore, and half a world of content. The game has grown into a wild garden of emergent narrative, where a handwritten story weaves a path through rich physical, social, and historical simulations. The result is a hybrid handcrafted and procedurally-generated world that’s alive in a way few game worlds are.

Kitfox Games began publishing the game on Steam in the fall of 2023, towards a 1.0 release in 2024 that is only the beginning of a new era.

What Can You Do?

Logos and Branding

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